<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Retro Game Nest</title><description>Retro game guides, compatibility notes, old game reviews, and practical emulation setup content for retro fans and collectors.</description><link>https://retrogamenest.com/</link><item><title>Before Online Multiplayer: Split Screen, Link Cables, and the Golden Age of Couch Co-op</title><link>https://retrogamenest.com/articles/before-online-multiplayer-split-screen-link-cables-arcade/</link><guid isPermaLink="true">https://retrogamenest.com/articles/before-online-multiplayer-split-screen-link-cables-arcade/</guid><description>Before Xbox Live, PSN, and Steam friends lists, multiplayer gaming meant split screens, physical link cables, LAN parties, and crowded arcades. A nostalgic look at how gamers connected before the internet took over — and what we lost along the way.</description><pubDate>Thu, 28 May 2026 06:00:00 GMT</pubDate></item><item><title>Metal Slug: Hand-Drawn Chaos and Arcade Perfection</title><link>https://retrogamenest.com/articles/metal-slug-hand-drawn-chaos-arcade-perfection/</link><guid isPermaLink="true">https://retrogamenest.com/articles/metal-slug-hand-drawn-chaos-arcade-perfection/</guid><description>How Metal Slug set the gold standard for 2D pixel art animation with hand-drawn sprites, absurd set-pieces, and co-op chaos that still outshines modern run-and-guns — series breakdown, version guide, and why the art holds up.</description><pubDate>Wed, 27 May 2026 21:00:00 GMT</pubDate></item><item><title>Castlevania: Gothic Horror in the Age of Brutal Platformers</title><link>https://retrogamenest.com/articles/castlevania-gothic-horror-brutal-platformers/</link><guid isPermaLink="true">https://retrogamenest.com/articles/castlevania-gothic-horror-brutal-platformers/</guid><description>Castlevania brought gothic horror to the NES when every other platformer was bright, colorful, and punishing. How Konami&apos;s 1986 classic built genuine atmosphere, dread, and beauty on 8-bit hardware — and why it still feels different.</description><pubDate>Wed, 27 May 2026 20:40:00 GMT</pubDate></item><item><title>Doom: The 1993 Shooter That Opened the Gates</title><link>https://retrogamenest.com/articles/doom-1993-fps-history/</link><guid isPermaLink="true">https://retrogamenest.com/articles/doom-1993-fps-history/</guid><description>How id Software&apos;s Doom defined the first-person shooter genre, sparked a moral panic, introduced shareware distribution, and why its engine design is still studied today — full history and how to play it legally.</description><pubDate>Wed, 27 May 2026 19:13:19 GMT</pubDate></item><item><title>Sonic the Hedgehog: Sega&apos;s Blue Blur and the 16-Bit War</title><link>https://retrogamenest.com/articles/sonic-hedgehog-sega-16-bit-war/</link><guid isPermaLink="true">https://retrogamenest.com/articles/sonic-hedgehog-sega-16-bit-war/</guid><description>How Sega built Sonic the Hedgehog to challenge Nintendo, what made the original trilogy great, and which versions are worth playing today — a complete retrospective of the 16-bit era&apos;s defining platform series.</description><pubDate>Wed, 27 May 2026 19:09:51 GMT</pubDate></item><item><title>Mortal Kombat: Blood, Controversy, and the Rise of Fighting Games</title><link>https://retrogamenest.com/articles/mortal-kombat-history-controversy/</link><guid isPermaLink="true">https://retrogamenest.com/articles/mortal-kombat-history-controversy/</guid><description>The full history of Mortal Kombat — from its digitized-sprite origins in 1992 to the Senate hearings that created the ESRB rating system, and why it still holds up as a fighting game today.</description><pubDate>Wed, 27 May 2026 19:05:34 GMT</pubDate></item><item><title>Street Fighter II: The Arcade Fighter That Changed Everything</title><link>https://retrogamenest.com/articles/street-fighter-2-arcade-history/</link><guid isPermaLink="true">https://retrogamenest.com/articles/street-fighter-2-arcade-history/</guid><description>How Street Fighter II redefined the arcade era, invented the modern fighting game genre, and became one of the best-selling games of all time — character breakdown, version guide, and legacy.</description><pubDate>Wed, 27 May 2026 19:01:07 GMT</pubDate></item><item><title>Tetris: The Puzzle Game That Conquered Every Screen</title><link>https://retrogamenest.com/articles/tetris-puzzle-game-history-every-screen/</link><guid isPermaLink="true">https://retrogamenest.com/articles/tetris-puzzle-game-history-every-screen/</guid><description>The complete history of Tetris — from Alexey Pajitnov&apos;s 1984 Soviet creation to the Game Boy version that defined portable gaming. Piece mechanics, the licensing war, the competitive scene, and where to play Tetris today.</description><pubDate>Tue, 26 May 2026 23:55:00 GMT</pubDate></item><item><title>Pac-Man: How a Simple Maze Became a Global Icon</title><link>https://retrogamenest.com/articles/pac-man-arcade-history-maze-icon/</link><guid isPermaLink="true">https://retrogamenest.com/articles/pac-man-arcade-history-maze-icon/</guid><description>The complete history of Pac-Man — from Toru Iwatani&apos;s 1980 design brief to billion-dollar franchise. Ghost AI explained, cultural impact analyzed, and every way to play the original arcade game today.</description><pubDate>Tue, 26 May 2026 23:54:00 GMT</pubDate></item><item><title>Mega Man 2: The Blueprint for Perfect 8-Bit Action</title><link>https://retrogamenest.com/articles/mega-man-2-blueprint-perfect-8-bit-action/</link><guid isPermaLink="true">https://retrogamenest.com/articles/mega-man-2-blueprint-perfect-8-bit-action/</guid><description>A deep analysis of why Mega Man 2 (1988, Capcom) remains the gold standard for NES action games. Stage design philosophy, the weapon system, the legendary soundtrack, and every way to play it today.</description><pubDate>Tue, 26 May 2026 19:00:00 GMT</pubDate></item><item><title>Contra (1987) Review: The Run-and-Gun Classic That Still Holds Up</title><link>https://retrogamenest.com/articles/contra-nes-review-run-and-gun-classic/</link><guid isPermaLink="true">https://retrogamenest.com/articles/contra-nes-review-run-and-gun-classic/</guid><description>A deep-dive review of Contra across its classic versions — from the 1987 arcade original to the NES port that defined a generation. Version comparison table, Konami Code breakdown, and how to play it legally today.</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate></item><item><title>How to Set Up RetroArch for SNES on Windows</title><link>https://retrogamenest.com/articles/how-to-setup-retroarch-snes-windows/</link><guid isPermaLink="true">https://retrogamenest.com/articles/how-to-setup-retroarch-snes-windows/</guid><description>A practical beginner&apos;s guide to installing RetroArch on Windows, loading the Snes9x core, and getting SNES games running in minutes.</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate></item><item><title>The Legend of Zelda Classic Series: A Nostalgic Retrospective</title><link>https://retrogamenest.com/articles/legend-of-zelda-classic-series-nostalgic-retrospective/</link><guid isPermaLink="true">https://retrogamenest.com/articles/legend-of-zelda-classic-series-nostalgic-retrospective/</guid><description>A game-by-game look at the classic Legend of Zelda titles — from the 1986 NES original through Majora&apos;s Mask. Includes a ranking table, what still holds up, and how to play each game legally today.</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate></item></channel></rss>